* by Simon Greenwold. * * The camera lifts up (controlled by mouseY) while looking at the same point.
def setup():
size(640, 360, P3D)
fill(204)
def draw():
lights()
background(0)
# Change height of the camera with mouseY
camera(30.0, mouseY, 220.0, # eyeX, eyeY, eyeZ
0.0, 0.0, 0.0, # centerX, centerY, centerZ
0.0, 1.0, 0.0) # upX, upY, upZ
noStroke()
box(90)
stroke(255)
line(-100, 0, 0, 100, 0, 0)
line(0, -100, 0, 0, 100, 0)
line(0, 0, -100, 0, 0, 100)