Smoothly scaling size with the sin() function.
angle = 0
def setup():
size(640, 360)
global diameter
diameter = height - 10
noStroke()
noStroke()
fill(255, 204, 0)
def draw():
global angle
background(0)
d1 = 10 + (sin(angle) * diameter / 2) + diameter / 2
d2 = 10 + (sin(angle + PI / 2) * diameter / 2) + diameter / 2
d3 = 10 + (sin(angle + PI) * diameter / 2) + diameter / 2
ellipse(0, height / 2, d1, d1)
ellipse(width / 2, height / 2, d2, d2)
ellipse(width, height / 2, d3, d3)
angle += 0.02